#include <gamesettings.h>

Definition at line 64 of file gamesettings.h.
Public Member Functions | |
| MythGamePlayerSettings () | |
| int | getGamePlayerID (void) const |
| void | loadByID (int id) |
| QString | getSourceName (void) const |
| virtual void | save () |
Static Public Member Functions | |
| static void | fillSelections (SelectSetting *setting) |
| static QString | idToName (int id) |
Private Attributes | |
| QString | settingValue |
| bool | changed |
| ID * | id |
| Name * | name |
Classes | |
| class | ID |
| class | Name |
| MythGamePlayerSettings::MythGamePlayerSettings | ( | ) |
Definition at line 209 of file gamesettings.cpp.
| int MythGamePlayerSettings::getGamePlayerID | ( | void | ) | const [inline] |
Definition at line 71 of file gamesettings.h.
Referenced by GameDBStorage::setClause(), and GameDBStorage::whereClause().
| void MythGamePlayerSettings::loadByID | ( | int | id | ) |
| void MythGamePlayerSettings::fillSelections | ( | SelectSetting * | setting | ) | [static] |
| static QString MythGamePlayerSettings::idToName | ( | int | id | ) | [static] |
| QString MythGamePlayerSettings::getSourceName | ( | void | ) | const [inline] |
Definition at line 78 of file gamesettings.h.
| virtual void MythGamePlayerSettings::save | ( | void | ) | [inline, virtual] |
QString MythGamePlayerSettings::settingValue [private] |
Definition at line 108 of file gamesettings.h.
bool MythGamePlayerSettings::changed [private] |
Definition at line 109 of file gamesettings.h.
ID* MythGamePlayerSettings::id [private] |
Definition at line 110 of file gamesettings.h.
Name* MythGamePlayerSettings::name [private] |
Definition at line 111 of file gamesettings.h.
Referenced by getSourceName(), MythGamePlayerSettings(), and save().
1.5.5