#include <gametree.h>
Definition at line 19 of file gametree.h.
Public Member Functions | |
| GameTreeRoot (const QString &levels, const QString &filter) | |
| ~GameTreeRoot () | |
| unsigned | getDepth () const |
| const QString & | getLevel (unsigned i) const |
| const QString & | getFilter () const |
Private Attributes | |
| QStringList | m_levels |
| QString | m_filter |
| GameTreeRoot::GameTreeRoot | ( | const QString & | levels, | |
| const QString & | filter | |||
| ) | [inline] |
Definition at line 22 of file gametree.h.
| GameTreeRoot::~GameTreeRoot | ( | ) | [inline] |
Definition at line 28 of file gametree.h.
| unsigned GameTreeRoot::getDepth | ( | ) | const [inline] |
Definition at line 32 of file gametree.h.
Referenced by GameTreeItem::getFillSql(), and GameTreeItem::isLeaf().
| const QString& GameTreeRoot::getLevel | ( | unsigned | i | ) | const [inline] |
Definition at line 33 of file gametree.h.
Referenced by GameTreeItem::getFillSql(), and GameTreeItem::getLevel().
| const QString& GameTreeRoot::getFilter | ( | ) | const [inline] |
QStringList GameTreeRoot::m_levels [private] |
QString GameTreeRoot::m_filter [private] |
1.5.5